I’ve been working on the Gesundheit! game a bunch lately. It’s been dragging on for too long. I gotta get it done! And whenever I get back into it I remember just how satisfying it is to script something and have it actually start working…
The danger is when I go too long without getting other people to try it, and I end up designing levels for someone who’s clocked a million hours on it (me) instead of normal mortals!
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